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For the commercial for the game ANNO: BUILD AN EMPIRE by UBISOFT BLUE BYTE, which Cyprian also directed, the real world and the world of the game were supposed to be connected. The player's real figure should interact directly with the 3D elements created in post-production. This meant planning every shot carefully in advance to ensure optimal post-production.

And so Cyprian planned the camera settings of the spot and picked up a pen to capture it on paper. The resulting storyboard then formed the basis for the camera and 3D departments during filming and post-production.

You can compare the storyboard to the implemented spot under MOVING.

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